Monday, 23 October 2017

Sky Jamming


When it came to performance, flight characteristics and secondary ordinance choices, the premium tier VII J4M Senden was the closest aircraft in World of Warplanes to a Japanese Heavy Fighter that you could get, until the same tiered Tachikawa Ki-94-I arrived on the scene.

In the pre-2.0 days, the Jammer (as know by quite a few folks) was best suited to the Boom and Zoom playstyle, since it had a fantastic climb rate (by Japanese aircraft standards) and was somewhat inflexible to maneuvering combat. The fairly accurate machine guns would easily shred an opponent caught in the crosshairs and when the main cannon scored a hit, would turn them into confetti.

There were a few downsides to this plane. Since it was Japanese, it lacked armor and was prone to catching fire, thanks to not having a self sealing fuel tank, the engine was slow to recover power after a heavy boosting load and it's a big, easy to spot target in the sky.

Despite all of that, I think I performed reasonably well with the Jammer in the past, taking on and adjusting to the learning curve of this aircraft. The question is, would any and/or all of that transfer to 2.0?


Great outcome, but not a stellar exhibition of my skills or use of that particular plane.

To critique myself on a few points, I made some poor targeting choices, wasted a lot of power/energy in maneuvers and raced off to battle a group of foes without team support.

Best to use this as an example of NOT how to fly it.

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