Friday, 17 November 2017

A Devil of a Defeat


With all the time I have been spending in the lower to mid tiers, in an attempt to get used to the changes to World of Warplanes, the upper tiers have been neglected. Perhaps I should address that now....

As much as I love jet powered aircraft, I have this feeling their ability to perform in maneuvering combat at lower altitudes, especially in my hands, might not be the best choice to make. Instead, I decided to break out my top British Fighter, which just happens to be a propeller legend, the Supermarine Spitfire.

In the mid tiers, I was rewarded with satisfying action and results from the Dunkirk Spitfire Ia (no videos or screenshots of that, not every battle I win or lose gets a write-up), but a while ago and slightly higher up on the tiers, I was struggling with the Gloster Meteor (the first battle I fought in this new era was in that old favorite) and came to the conclusion to avoid other jets from my hangar, for the time being.

Needless to say, I wanted to experiment with the Mark XIV variant and confirm/deny my suspicions on my decision....


Not the result I was expecting, not by a long shot. 

Seriously, not every battle fought turns into a victory, no matter how sound the strategy and expertly executed, despite how others might try to convince differently. A choice made will generate three outcomes, the one you want, the one you don't want or something completely unexpected. Just like real life.

I played this battle for the team win and watching the above video proved I put in a lot of effort trying to achieve that goal. Could I have made better/different choices? Perhaps, in hindsight, but at the time, everything I was doing (mostly) seemed to be the correct course of action towards the desired end result. Instead I was rewarded with personal accolades, mission completions and a defeat.

Sigh, patch the holes and rearm, I suppose.

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